Notices for planetlab: message number 00006
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Re: CFP; P2P-NVE 2008 (International Workshop on Peer-to-Peer Networked Virtual,Environments), December 8 -10, 2008,Melbourne, Victoria, AUSTRALIA

The 2nd International Workshop on Peer-to-Peer Networked Virtual
Environments in conjunction with
The 14th International Conference on Parallel and Distributed Systems
(ICPADS 2008)
December 8 -10, 2008
Melbourne, Victoria, AUSTRALIA


Theme, Scope, and Motivation*


The rapid growth and popularity of networked virtual environments (NVEs)
such as Massively Multiplayer Online Games (MMOGs) in recent years have
spawned a series of research interests in constructing such large-scale
virtual environments. For increasing scalability and decreasing the cost
of management and deployment, more and more studies propose using
peer-to-peer (P2P) architectures to construct large-scale NVEs for
games, multimedia virtual worlds and other applications. The goal of
such research may be to support an Earth-scale virtual environment or to
make hosting virtual worlds more affordable than existing client-server
approaches. However, existing solutions for consistency control,
persistent data storage, multimedia data dissemination, and
cheat-prevention may not be straightforwardly adapted to such new
environments, novel ideas and designs thus are needed to realize the
potential of P2P-based NVEs.

The 1st International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE 2007) was held in Hsinchu, Taiwan, in 2007. To
adhere to the theme of P2P-NVE 2007, the theme of P2P-NVE 2008 is to
solicit original and previously unpublished new ideas on general P2P
schemes and on the design and realization of P2P-based NVEs. The
workshops aim to facilitate discussions and idea exchanges by both
academics and practitioners. Student participations are also strongly

Topics of interest include, but are not limited to:

*P2P systems and infrastructures
*Applications of P2P systems
*Performance evaluation of P2P systems
*Trust and security issues in P2P systems
*Network support for P2P systems
*Fault tolerance in P2P systems
*Efficient P2P resource lookup and sharing
*Distributed Hash Tables (DHTs) and related issues
*Constructions of P2P overlays for NVEs
*Multicast for P2P NVEs
*P2P NVE content distribution
*3D streaming for P2P NVEs
*Voice communication on P2P NVEs
*Persistent storage for P2P NVEs
*Security and cheat-prevention mechanisms for P2P games
*Data structures and queries for P2P NVEs
*Consistency control for P2P NVEs
*Design considerations for P2P NVEs
*Prototypes of P2P NVEs
*P2P control for mobile NVEs
*P2P NVE applications on mobile devices

Submission: July 25, 2008
Notification: August 25, 2008
Camera ready: September 12, 2008

Authors are invited to submit an electronic version of original,
unpublished manuscripts, not to exceed 6 double-columned, single-spaced
pages, to web site http://acnlab.csie.ncu.edu.tw/P2PNVE2008. Submitted
papers should be in be in PDF format in accordance with IEEE Computer
Society guidelines
(ftp://pubftp.computer.org/press/outgoing/proceedings). All submitted
papers will be refereed by reviewers in terms of originality,
contribution, correctness, and presentation.